Nubarron: About the new version

Hey guys! We are making our first ambitious game! It’s based on a prototype we developed a while ago, when our team consisted of only two members! Now that we’ve grown in experience and skills and became a full-stack team, the game is starting to look the way we always imagined it had to. We […]

FMOD & Unity Integration

Two of our Game prototypes have a gameplay based on Music, Glitchhikers and Tribal Age. So far we had been working using Unity on Tribal and Moai on Glitch (Unreal4 in the near future) One of the main limitations of using Unity3D , was the technological gap between what we could do on our DAW […]



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